Short Courses Financed Training (100%)
Board Games Design
A challenge to bring to the table the prototype that passed through your creative mind.
Starting from an essentially practical methodology, we will deconstruct, through the study of real cases, the various mechanisms and elements that make up a modern board game, with the aim of understanding the various stages of its development – from the idea to the graphics, through prototyping, presentation to publishers, etc. The aim of this laboratory is to arrive at a prototype ready to be tested but, above all, to recognise modern board games as objects of high cultural and social value, and ‘playing’ as an act inherent to human nature and healthy interaction.
Profile
Trainees must be accompanied by their personal computer.
The course may be cancelled or changed if the number of participants is insufficient or in order to achieve a better balance of sessions.
Calendar
Skills
- Identify and characterise the different mechanisms and elements that make up a modern board game
- Understand the various stages of creating a board game, from the idea to the prototype
- Assimilate best practices for creating a prototype and rulebook
- Critically evaluate a prototype, taking into account the type of game it is intended for and its target audience
- Structure and write a rulebook with effective communication
- Recognise the importance of board games as cultural and social objects
- Appreciate board games as a tool for managing emotions
- Appreciate board games as a pedagogical tool and enabler of multivaried learning
Year 2025-2026
Tuition Fee
This course is 100% funded, so the trainee is exempt from paying tuition, enrolment or insurance.
Administrative Services
Information and Contacts
If you have any questions about applying or scholarships, don't hesitate to contact us.
Opening hours — Monday to Friday, from 8.30 a.m. to 12 noon and from 14 noon to 17 noon. (In August, the morning opening is at 9.00 am.)
Short Courses